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Episode 4

Statistics of 4-6

Sanity: 18

Item drops of 4-6 Episode 4 on the US server, by percentage, highest first
ItemLootsSamplesPercentageSanity Required Per ItemTime Range
Orirock Cluster47731074044.44%40.50 until now
Orirock Cube34541074032.16%55.97 until now
Orirock30111074028.04%64.21 until now
Rhodes Island Supplies III31323.08%78.00 to
Rhodes Island Supplies9040022.50%80.00 to
Fan Appreciation Supplies8939822.36%80.49 to
New Year's Lantern9142121.62%83.28 to
32-hour Strategic Ration2210620.76%86.73 to
Emergency Sanity Sampler73520.00%90.00 to
Rhodes Island Supplies II115918.64%96.55 to
Rhodes Island Supplies V53514.29%126.00 to
Device13351074012.43%144.81 until now
Rhodes Island Supplies IV65510.91%165.00 to
Damaged Device11691074010.88%165.37 until now
Pure Gold10971074010.21%176.23 until now
Orirock Concentration568107405.29%340.33 until now
Furniture190107401.77%1017.52 until now
Loxic Kohl164107401.53%1178.78 until now
Coagulating Gel10788151.21%1482.70 until now
Semi-Synthetic Solvent2824091.16%1549.05 until now
Integrated Device118107401.10%1637.85 until now
Fuscous Fiber24020.50%3614.46 until now

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0