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Statistics of New Year's Lantern

Drops of New Year's Lantern by stage on the US server, by percentage, highest first: 50 of 71 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
PR-B-2 Chips202968.97%52.2036 to
PR-A-2 Chips203360.61%59.4036 to
4-1 Episode 44757.14%31.5018 to
LS-3 Tactical Drill81553.33%37.5020 to
PR-D-2 Chips244652.17%69.0036 to
6-8 Episode 63650.00%36.0018 to
S5-8 Episode 53650.00%36.0018 to
CA-4 Aerial Threat2450.00%50.0025 to
AP-4 Tough Siege2450.00%50.0025 to
6-3 Episode 61250.00%36.0018 to
S4-5 Episode 41250.00%36.0018 to
S4-7 Episode 41250.00%36.0018 to
SK-5 Resource Search387948.10%62.3730 to
PR-A-1 Chips61346.15%39.0018 to
CA-5 Aerial Threat6113844.20%67.8730 to
PR-C-2 Chips173943.59%82.5936 to
CE-5 Cargo Escort14032942.55%70.5030 to
LS-5 Tactical Drill13332640.80%73.5330 to
AP-5 Tough Siege9524039.58%75.7930 to
6-16 Episode 65917234.30%61.2221 to
S4-10 Episode 472133.33%54.0018 to
PR-C-1 Chips2633.33%54.0018 to
0-4 Prologue1333.33%18.006 to
5-5 Episode 5144431.82%56.5718 to
6-4 Episode 651631.25%57.6018 to
PR-B-1 Chips62030.00%60.0018 to
6-15 Episode 682729.63%60.7518 to
5-1 Episode 541428.57%63.0018 to
5-7 Episode 58830928.48%73.7421 to
5-4 Episode 531127.27%66.0018 to
S2-12 Episode 2166126.23%57.1915 to
5-10 Episode 56826126.05%80.6021 to
5-8 Episode 53614125.53%70.5018 to
4-9 Episode 44919225.52%82.2921 to
5-2 Episode 562425.00%72.0018 to
SK-3 Resource Search41625.00%80.0020 to
2-1 Episode 231225.00%36.009 to
4-3 Episode 41425.00%72.0018 to
6-11 Episode 620885024.47%85.8221 to
3-7 Episode 3156224.19%62.0015 to
4-8 Episode 412250923.97%87.6121 to
4-2 Episode 47230323.76%75.7518 to
S3-1 Episode 3145923.73%63.2115 to
S4-1 Episode 422898723.10%77.9218 to
5-3 Episode 52310122.77%79.0418 to
S3-3 Episode 34720822.60%66.3815 to
4-10 Episode 411149822.29%94.2221 to
4-6 Episode 49142121.62%83.2818 to
4-7 Episode 48741021.22%84.8318 to
4-4 Episode 419693121.05%85.5018 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0