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Episode 3
Statistics of S3-1
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Sugar | 984 | 642 | 153.27% | 9.79 | until now |
| Rhodes Island Supplies II | 2 | 7 | 28.57% | 52.50 | to |
| New Year's Lantern | 14 | 59 | 23.73% | 63.21 | to |
| Rhodes Island Supplies V | 5 | 25 | 20.00% | 75.00 | to |
| Rhodes Island Supplies | 2 | 10 | 20.00% | 75.00 | to |
| Sugar Substitute | 116 | 642 | 18.07% | 83.02 | until now |
| Frontline Battle Record | 92 | 642 | 14.33% | 104.68 | until now |
| Diketon | 81 | 642 | 12.62% | 118.89 | until now |
| Oriron | 75 | 642 | 11.68% | 128.40 | until now |
| Oriron Shard | 72 | 642 | 11.21% | 133.75 | until now |
| Drill Battle Record | 61 | 642 | 9.50% | 157.86 | until now |
| Polyketon | 60 | 642 | 9.35% | 160.50 | until now |
| Emergency Sanity Sampler | 2 | 25 | 8.00% | 187.50 | to |
| 32-hour Strategic Ration | 1 | 15 | 6.67% | 224.99 | to |
| Furniture | 7 | 642 | 1.09% | 1376.15 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0