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Statistics of Rhodes Island Supplies II

Drops of Rhodes Island Supplies II by stage on the US server, by percentage, highest first: 50 of 85 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
3-6 Episode 311100.00%15.0015 to
S4-7 Episode 411100.00%18.0018 to
CE-3 Cargo Escort11100.00%20.0020 to
PR-A-2 Chips122450.00%72.0036 to
S4-10 Episode 44850.00%36.0018 to
CE-4 Cargo Escort1250.00%50.0025 to
AP-5 Tough Siege6113943.89%68.3630 to
R8-2 Episode 861442.86%42.0018 to
PR-D-2 Chips143441.18%87.4336 to
9-14 Episode 9102540.00%52.5021 to
5-4 Episode 52540.00%45.0018 to
7-9 Episode 741136.36%57.7521 to
CA-5 Aerial Threat5716933.73%88.9530 to
7-4 Episode 72633.33%54.0018 to
PR-C-2 Chips2633.33%108.0036 to
CE-5 Cargo Escort642200432.04%93.6430 to
4-5 Episode 4134131.71%56.7718 to
M8-8 Episode 851631.25%57.6018 to
PR-D-1 Chips113630.56%58.9118 to
PR-B-2 Chips144630.44%118.2836 to
9-5 Episode 9175729.83%60.3518 to
6-11 Episode 64114129.08%72.2221 to
5-6 Episode 52728.57%63.0018 to
S3-1 Episode 32728.57%52.5015 to
PR-A-1 Chips134628.26%63.6918 to
9-9 Episode 9124327.91%64.5018 to
PR-B-1 Chips62227.27%66.0018 to
LS-5 Tactical Drill304114326.60%112.7930 to
R8-11 Episode 872725.93%81.0021 to
9-10 Episode 98031325.56%70.4318 to
M8-7 Episode 8124725.53%82.2521 to
4-9 Episode 4135225.00%84.0021 to
7-6 Episode 783225.00%72.0018 to
9-2 Episode 931225.00%72.0018 to
5-3 Episode 52825.00%72.0018 to
5-5 Episode 5197724.68%72.9518 to
4-8 Episode 48134123.75%88.4121 to
4-7 Episode 4229323.66%76.0918 to
S3-2 Episode 341723.53%63.7515 to
7-8 Episode 7135623.21%77.5418 to
7-17 Episode 7166923.19%90.5621 to
9-7 Episode 993923.08%78.0018 to
4-4 Episode 43113622.79%78.9718 to
9-4 Episode 9370165222.40%80.3718 to
3-3 Episode 3209121.98%68.2515 to
9-18 Episode 9241109821.95%95.6821 to
9-16 Episode 96831721.45%83.9118 to
9-12 Episode 93315421.43%84.0018 to
6-5 Episode 63918620.97%85.8518 to
S4-1 Episode 4199420.21%89.0518 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0