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Episode 4
Statistics of 4-1
Sanity: 18
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| 32-hour Strategic Ration | 2 | 2 | 100.00% | 18.00 | to |
| New Year's Lantern | 4 | 7 | 57.14% | 31.50 | to |
| Orirock Cube | 69 | 218 | 31.65% | 56.87 | until now |
| Orirock | 60 | 218 | 27.52% | 65.40 | until now |
| Rhodes Island Supplies | 22 | 133 | 16.54% | 108.82 | to |
| Device | 34 | 218 | 15.60% | 115.41 | until now |
| Pure Gold | 20 | 218 | 9.17% | 196.21 | until now |
| Damaged Device | 20 | 218 | 9.17% | 196.21 | until now |
| Furniture | 8 | 218 | 3.67% | 490.46 | until now |
| Coagulating Gel | 5 | 212 | 2.36% | 763.36 | until now |
| Integrated Device | 3 | 218 | 1.38% | 1308.14 | until now |
| Loxic Kohl | 3 | 218 | 1.38% | 1308.14 | until now |
| Orirock Cluster | 2 | 218 | 0.92% | 1962.92 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0