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Episode 4
Statistics of 4-3
Sanity: 18
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Tactical Battle Record | 122 | 45 | 271.11% | 6.64 | until now |
| Orirock Cube | 21 | 45 | 46.67% | 38.57 | until now |
| Orirock | 13 | 45 | 28.89% | 62.31 | until now |
| New Year's Lantern | 1 | 4 | 25.00% | 72.00 | to |
| Pure Gold | 6 | 45 | 13.33% | 135.00 | until now |
| Device | 2 | 45 | 4.44% | 405.04 | until now |
| Furniture | 2 | 45 | 4.44% | 405.04 | until now |
| Semi-Synthetic Solvent | 1 | 31 | 3.23% | 557.97 | until now |
| Damaged Device | 1 | 45 | 2.22% | 810.08 | until now |
| Coagulating Gel | 1 | 45 | 2.22% | 810.08 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0