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Episode 4
Statistics of 4-3
Sanity: 18
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Tactical Battle Record | 76 | 29 | 262.07% | 6.87 | until now |
| Orirock | 8 | 29 | 27.59% | 65.25 | until now |
| Orirock Cube | 8 | 29 | 27.59% | 65.25 | until now |
| Device | 5 | 29 | 17.24% | 104.40 | until now |
| Damaged Device | 4 | 29 | 13.79% | 130.50 | until now |
| Pure Gold | 3 | 29 | 10.35% | 174.00 | until now |
| Semi-Synthetic Solvent | 1 | 27 | 3.70% | 485.96 | until now |
| Furniture | 1 | 29 | 3.45% | 522.04 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0