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Episode 5
Statistics of 5-10
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cube | 5993 | 3206 | 186.93% | 11.23 | until now |
| Integrated Device | 999 | 3206 | 31.16% | 67.39 | until now |
| Emergency Sanity Sampler | 3 | 10 | 30.00% | 70.00 | to |
| New Year's Lantern | 68 | 261 | 26.05% | 80.60 | to |
| Rhodes Island Supplies | 33 | 150 | 22.00% | 95.45 | to |
| Rhodes Island Supplies II | 9 | 46 | 19.56% | 107.33 | to |
| Fan Appreciation Supplies | 4 | 23 | 17.39% | 120.75 | to |
| 32-hour Strategic Ration | 27 | 170 | 15.88% | 132.23 | to |
| Rhodes Island Supplies V | 1 | 10 | 10.00% | 210.00 | to |
| Rhodes Island Supplies III | 2 | 28 | 7.14% | 293.99 | to |
| Furniture | 74 | 3206 | 2.31% | 909.88 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0