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Statistics of Fan Appreciation Supplies

Drops of Fan Appreciation Supplies by stage on the US server, by percentage, highest first: 50 of 84 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
R8-1 Episode 82366.67%27.0018 to
5-7 Episode 591656.25%37.3321 to
7-12 Episode 72450.00%36.0018 to
R8-4 Episode 82450.00%36.0018 to
PR-C-2 Chips408447.62%75.6036 to
PR-A-2 Chips5812845.31%79.4536 to
PR-B-2 Chips5712645.24%79.5836 to
PR-D-2 Chips7015844.30%81.2636 to
R8-10 Episode 841040.00%45.0018 to
6-16 Episode 6123237.50%56.0021 to
AP-5 Tough Siege164337.21%80.6330 to
LS-5 Tactical Drill308336.14%83.0030 to
CE-5 Cargo Escort10129434.35%87.3330 to
2-6 Episode 21333.33%36.0012 to
S2-9 Episode 21333.33%36.0012 to
5-2 Episode 5144332.56%55.2918 to
7-9 Episode 7247432.43%64.7521 to
4-10 Episode 45517331.79%66.0521 to
7-10 Episode 772330.44%59.1418 to
4-7 Episode 4144729.79%60.4318 to
CA-5 Aerial Threat4916729.34%102.2530 to
R8-8 Episode 862128.57%63.0018 to
7-2 Episode 72728.57%63.0018 to
SK-4 Resource Search165728.07%89.0625 to
M8-8 Episode 86724427.46%65.5518 to
4-9 Episode 44516527.27%77.0021 to
5-8 Episode 593327.27%66.0018 to
7-6 Episode 762326.09%69.0018 to
PR-C-1 Chips218125.93%69.4318 to
7-17 Episode 75220525.37%82.7921 to
JT8-2 Episode 841625.00%84.0021 to
1-12 Episode 11425.00%36.009 to
S2-12 Episode 21425.00%60.0015 to
PR-A-1 Chips3614524.83%72.5018 to
S3-6 Episode 33514324.48%61.2815 to
R8-2 Episode 85322123.98%75.0618 to
4-2 Episode 483423.53%76.5018 to
5-4 Episode 583423.53%76.5018 to
PR-D-1 Chips3113423.13%77.8118 to
7-14 Episode 731323.08%78.0018 to
PR-B-1 Chips3515322.88%78.6918 to
JT8-3 Episode 85725022.80%78.9518 to
5-5 Episode 552222.73%79.2018 to
4-6 Episode 48939822.36%80.4918 to
3-7 Episode 341822.22%67.5015 to
4-8 Episode 416676021.84%96.1521 to
R8-9 Episode 8209521.05%85.5018 to
R8-11 Episode 813364120.75%101.2121 to
CA-3 Aerial Threat73420.59%97.1420 to
4-4 Episode 4221107420.58%87.4818 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0