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Statistics of Fan Appreciation Supplies

Drops of Fan Appreciation Supplies by stage on the JP server, by percentage, highest first: 50 of 63 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
R8-5 Episode 822100.00%18.0018 to
PR-C-2 Chips204050.00%72.0036 to
R8-8 Episode 82450.00%36.0018 to
R8-6 Episode 81250.00%36.0018 to
7-2 Episode 771546.67%38.5718 to
PR-A-1 Chips51145.45%39.6018 to
PR-D-2 Chips163644.44%81.0036 to
AP-5 Tough Siege11025044.00%68.1830 to
PR-B-2 Chips398943.82%82.1536 to
7-14 Episode 781942.10%42.7518 to
PR-A-2 Chips184341.86%86.0036 to
7-18 Episode 741040.00%52.5021 to
CE-5 Cargo Escort8122336.32%82.5930 to
JT8-2 Episode 851435.71%58.8021 to
4-9 Episode 4206033.33%63.0021 to
4-10 Episode 4113333.33%63.0021 to
5-8 Episode 541233.33%54.0018 to
LS-5 Tactical Drill3912231.97%93.8530 to
CA-5 Aerial Threat7122331.84%94.2230 to
2-6 Episode 231030.00%40.0012 to
5-7 Episode 541428.57%73.5021 to
S2-12 Episode 282927.59%54.3815 to
R8-2 Episode 8207526.67%67.5018 to
7-16 Episode 7103925.64%70.2018 to
R8-9 Episode 8124825.00%72.0018 to
M8-7 Episode 82825.00%84.0021 to
3-7 Episode 31425.00%60.0015 to
S3-7 Episode 32811524.35%73.9318 to
6-16 Episode 6187424.32%86.3321 to
JT8-3 Episode 83112924.03%74.9018 to
7-17 Episode 77330623.86%88.0321 to
R8-7 Episode 89841223.79%75.6718 to
7-5 Episode 7145923.73%75.8618 to
4-8 Episode 45523923.01%91.2521 to
6-11 Episode 62712122.31%94.1121 to
CA-4 Aerial Threat41921.05%118.7525 to
R8-3 Episode 82713020.77%86.6718 to
S5-8 Episode 562920.69%87.0018 to
5-10 Episode 5157320.55%102.2021 to
M8-6 Episode 821020.00%90.0018 to
S3-3 Episode 321020.00%75.0015 to
5-5 Episode 52010119.80%90.9018 to
2-9 Episode 284119.51%61.5012 to
4-6 Episode 42211319.47%92.4518 to
7-15 Episode 76231919.44%92.6118 to
R8-11 Episode 814474519.33%108.6521 to
S3-4 Episode 352619.23%78.0015 to
PR-B-1 Chips94818.75%96.0018 to
4-4 Episode 4179218.48%97.4118 to
S5-9 Episode 5179318.28%98.4718 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0