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Episode 4

Statistics of 4-6

Sanity: 18

Item drops of 4-6 Episode 4 on the CN server, by percentage, highest first
ItemLootsSamplesPercentageSanity Required Per ItemTime Range
Orirock Cluster12743928824044.21%40.71 until now
Orirock Cube9730228824033.76%53.32 until now
Rhodes Island Supplies III62128.57%63.00 to
Orirock8214728824028.50%63.16 until now
32-hour Strategic Ration15268122.32%80.65 to
Rhodes Island Supplies311142921.76%82.71 to
Fan Appreciation Supplies217102821.11%85.27 to
Rhodes Island Supplies IV1640779521.04%85.56 to
Rhodes Island Supplies V1235591720.87%86.24 to
Rhodes Island Supplies II7739919.30%93.27 to
New Year's Lantern283153918.39%97.88 to
Emergency Sanity Sampler1047591717.70%101.72 to
Device3875328824013.44%133.88 until now
Damaged Device3207028824011.13%161.78 until now
Pure Gold208522882407.23%248.82 until now
Orirock Concentration143572882404.98%361.37 until now
Furniture41742882401.45%1243.09 until now
Loxic Kohl40092882401.39%1294.03 until now
Coagulating Gel25462595310.98%1834.86 until now
Integrated Device27232882400.95%1904.76 until now
Semi-Synthetic Solvent19902369190.84%2142.86 until now
液化高能气体1422560.62%2898.55 until now
Fuscous Fiber495817450.61%2970.30 until now

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0