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Statistics of Rhodes Island Supplies III

Drops of Rhodes Island Supplies III by stage on the CN server, by percentage, highest first: 50 of 125 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
7-11 Episode 722100.00%18.0018 to
S2-4 Episode 222100.00%9.009 to
6-12 Episode 611100.00%18.0018 to
S2-10 Episode 211100.00%12.0012 to
S5-1 Episode 511100.00%18.0018 to
3-8 Episode 32366.67%27.0018 to
S3-7 Episode 34757.14%31.5018 to
S3-2 Episode 33650.00%30.0015 to
1-10 Episode 11250.00%18.009 to
6-10 Episode 61250.00%36.0018 to
SK-3 Resource Search1250.00%40.0020 to
LS-3 Tactical Drill1250.00%40.0020 to
9-14 Episode 961346.15%45.5021 to
10-8 Episode 10 (Tough)61346.15%45.5021 to
PR-B-2 Chips287636.84%97.7136 to
5-7 Episode 5215736.84%57.0021 to
PR-D-2 Chips6317835.39%101.7236 to
CE-5 Cargo Escort12936535.34%84.8830 to
PR-A-2 Chips4513034.62%104.0036 to
AP-5 Tough Siege9327833.45%89.6830 to
9-4 Episode 992733.33%54.0018 to
3-7 Episode 351533.33%45.0015 to
7-4 Episode 73933.33%54.0018 to
SK-5 Resource Search2633.33%90.0030 to
LS-4 Tactical Drill2633.33%75.0025 to
4-10 Episode 4154632.61%64.4021 to
10-2 Episode 10 (Tough)92832.14%65.3321 to
CA-5 Aerial Threat7824431.97%93.8530 to
PR-C-1 Chips206431.25%57.6018 to
10-15 Episode 10 (Standard)3210430.77%78.0024 to
S4-10 Episode 441330.77%58.5018 to
7-15 Episode 7196230.64%58.7418 to
7-2 Episode 7185930.51%59.0018 to
M8-7 Episode 8134330.23%69.4621 to
7-18 Episode 73913429.10%72.1621 to
4-6 Episode 462128.57%63.0018 to
6-2 Episode 62728.57%63.0018 to
JT8-2 Episode 82728.57%73.5021 to
10-11 Episode 10 (Tough)595209828.36%84.6324 to
4-9 Episode 45419327.98%75.0621 to
7-6 Episode 7176127.87%64.5918 to
6-5 Episode 6155427.78%64.8018 to
SK-4 Resource Search51827.78%90.0025 to
10-11 Episode 10 (Standard)339123527.45%87.4324 to
R8-9 Episode 862227.27%66.0018 to
CA-3 Aerial Threat31127.27%73.3320 to
10-3 Episode 10 (Standard)4115127.15%77.3421 to
LS-5 Tactical Drill3512927.13%110.5730 to
10-7 Episode 10 (Tough)303114226.53%90.4624 to
10-5 Episode 10 (Tough)145326.41%79.5021 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0