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Episode 2
Statistics of S2-4
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 4951 | 4022 | 123.10% | 7.31 | until now |
| Rhodes Island Supplies III | 2 | 2 | 100.00% | 9.00 | to |
| Rhodes Island Supplies V | 7 | 30 | 23.33% | 38.57 | to |
| Orirock | 561 | 4022 | 13.95% | 64.53 | until now |
| Rhodes Island Supplies IV | 11 | 111 | 9.91% | 90.82 | to |
| Pure Gold | 371 | 4022 | 9.22% | 97.57 | until now |
| Emergency Sanity Sampler | 2 | 30 | 6.67% | 134.99 | to |
| Ester | 264 | 4022 | 6.56% | 137.11 | until now |
| Sugar Substitute | 263 | 4022 | 6.54% | 137.64 | until now |
| Oriron Shard | 219 | 4022 | 5.45% | 165.29 | until now |
| Diketon | 200 | 4022 | 4.97% | 180.98 | until now |
| Damaged Device | 170 | 4022 | 4.23% | 212.92 | until now |
| Furniture | 50 | 4022 | 1.24% | 724.05 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0