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Episode 1
Statistics of 1-10
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Skill Summary - 1 | 32816 | 16408 | 200.00% | 4.50 | until now |
| Drill Battle Record | 20396 | 16408 | 124.30% | 7.24 | until now |
| Rhodes Island Supplies III | 1 | 2 | 50.00% | 18.00 | to |
| Orirock | 2211 | 16408 | 13.48% | 66.79 | until now |
| Emergency Sanity Sampler | 25 | 194 | 12.89% | 69.84 | to |
| Rhodes Island Supplies V | 21 | 194 | 10.82% | 83.14 | to |
| Pure Gold | 1631 | 16408 | 9.94% | 90.54 | until now |
| Rhodes Island Supplies IV | 23 | 241 | 9.54% | 94.30 | to |
| Rhodes Island Supplies | 1 | 14 | 7.14% | 126.00 | to |
| Ester | 1043 | 16408 | 6.36% | 141.58 | until now |
| Sugar Substitute | 995 | 16408 | 6.06% | 148.42 | until now |
| Oriron Shard | 905 | 16408 | 5.52% | 163.16 | until now |
| Diketon | 861 | 16408 | 5.25% | 171.53 | until now |
| Damaged Device | 678 | 16408 | 4.13% | 217.81 | until now |
| Furniture | 110 | 16408 | 0.67% | 1343.28 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0