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Episode 1
Statistics of 1-10
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Skill Summary - 1 | 214 | 107 | 200.00% | 4.50 | until now |
| Drill Battle Record | 125 | 107 | 116.82% | 7.70 | until now |
| Rhodes Island Supplies | 5 | 32 | 15.62% | 57.60 | to |
| Pure Gold | 14 | 107 | 13.08% | 68.79 | until now |
| Sugar Substitute | 11 | 107 | 10.28% | 87.55 | until now |
| Ester | 8 | 107 | 7.48% | 120.37 | until now |
| Oriron Shard | 7 | 107 | 6.54% | 137.57 | until now |
| Diketon | 7 | 107 | 6.54% | 137.57 | until now |
| Orirock | 6 | 107 | 5.61% | 160.51 | until now |
| Damaged Device | 4 | 107 | 3.74% | 240.77 | until now |
| Furniture | 4 | 107 | 3.74% | 240.77 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0