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Statistics of Rhodes Island Supplies III
| Stage | Loots | Samples | Percentage | Sanity Required Per Item | Sanity | Time Range |
|---|---|---|---|---|---|---|
| 3-1 Episode 3 | 1 | 2 | 50.00% | 30.00 | 15 | to |
| S4-1 Episode 4 | 1 | 2 | 50.00% | 36.00 | 18 | to |
| 5-7 Episode 5 | 6 | 15 | 40.00% | 52.50 | 21 | to |
| 9-16 Episode 9 | 2 | 5 | 40.00% | 45.00 | 18 | to |
| 10-11 Episode 10 (Tough) | 9 | 27 | 33.33% | 72.00 | 24 | to |
| 10-16 Episode 10 (Standard) | 5 | 19 | 26.32% | 79.80 | 21 | to |
| 3-2 Episode 3 | 7 | 32 | 21.88% | 68.57 | 15 | to |
| 4-7 Episode 4 | 3 | 14 | 21.43% | 84.00 | 18 | to |
| 10-4 Episode 10 (Standard) | 3 | 15 | 20.00% | 105.00 | 21 | to |
| 1-5 Episode 1 | 2 | 11 | 18.18% | 33.00 | 6 | to |
| 4-10 Episode 4 | 2 | 25 | 8.00% | 262.50 | 21 | to |
| 3-4 Episode 3 | 1 | 15 | 6.67% | 224.99 | 15 | to |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0