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Episode 3
Statistics of 3-2
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Manganese Ore | 2544 | 7119 | 35.73% | 41.98 | until now |
| 32-hour Strategic Ration | 13 | 52 | 25.00% | 60.00 | to |
| Orirock | 1579 | 7119 | 22.18% | 67.63 | until now |
| Rhodes Island Supplies III | 7 | 32 | 21.88% | 68.57 | to |
| Orirock Cube | 1458 | 7119 | 20.48% | 73.24 | until now |
| New Year's Lantern | 20 | 112 | 17.86% | 84.00 | to |
| Rhodes Island Supplies V | 45 | 272 | 16.54% | 90.67 | to |
| Polyester | 1027 | 7119 | 14.43% | 103.98 | until now |
| Ester | 969 | 7119 | 13.61% | 110.20 | until now |
| Emergency Sanity Sampler | 34 | 272 | 12.50% | 120.00 | to |
| Pure Gold | 883 | 7119 | 12.40% | 120.94 | until now |
| Device | 610 | 7119 | 8.57% | 175.05 | until now |
| Damaged Device | 593 | 7119 | 8.33% | 180.07 | until now |
| Furniture | 113 | 7119 | 1.59% | 945.18 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0