正在加载
首次加载可能较慢,请耐心等待
Episode 3
Statistics of 3-2
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Manganese Ore | 2129 | 5651 | 37.67% | 39.81 | until now |
| Orirock Cube | 1235 | 5651 | 21.86% | 68.63 | until now |
| Orirock | 1167 | 5651 | 20.65% | 72.64 | until now |
| 32-hour Strategic Ration | 57 | 280 | 20.36% | 73.68 | to |
| New Year's Lantern | 62 | 406 | 15.27% | 98.23 | to |
| Polyester | 799 | 5651 | 14.14% | 106.09 | until now |
| Ester | 797 | 5651 | 14.10% | 106.35 | until now |
| Rhodes Island Supplies III | 1 | 8 | 12.50% | 120.00 | to |
| Pure Gold | 701 | 5651 | 12.40% | 120.92 | until now |
| Device | 480 | 5651 | 8.49% | 176.60 | until now |
| Damaged Device | 472 | 5651 | 8.35% | 179.58 | until now |
| Rhodes Island Supplies II | 1 | 12 | 8.33% | 180.01 | to |
| Furniture | 66 | 5651 | 1.17% | 1284.25 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0