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Statistics of 32-hour Strategic Ration

Drops of 32-hour Strategic Ration by stage on the JP server, by percentage, highest first: 50 of 59 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
7-5 Episode 72366.67%27.0018 to
5-9 Episode 53560.00%30.0018 to
S2-5 Episode 23560.00%20.0012 to
7-13 Episode 72450.00%36.0018 to
7-3 Episode 71250.00%36.0018 to
S4-5 Episode 41250.00%36.0018 to
PR-A-2 Chips306347.62%75.6036 to
PR-B-2 Chips8218444.56%80.7836 to
7-11 Episode 74944.44%40.5018 to
PR-C-2 Chips4110240.20%89.5636 to
CE-5 Cargo Escort533134439.66%75.6530 to
AP-5 Tough Siege37899238.10%78.7330 to
PR-D-2 Chips7018637.63%95.6636 to
7-17 Episode 792437.50%56.0021 to
LS-5 Tactical Drill5715636.54%82.1130 to
CA-5 Aerial Threat10930635.62%84.2230 to
S7-2 Episode 71333.33%54.0018 to
6-16 Episode 63410831.48%66.7121 to
4-2 Episode 441330.77%58.5018 to
4-6 Episode 4155228.85%62.4018 to
6-5 Episode 6238028.75%62.6118 to
6-3 Episode 641428.57%63.0018 to
7-8 Episode 741428.57%63.0018 to
4-10 Episode 4186627.27%77.0021 to
2-9 Episode 231127.27%44.0012 to
7-9 Episode 77428525.96%80.8821 to
4-9 Episode 413050625.69%81.7421 to
S7-1 Episode 731225.00%72.0018 to
S3-4 Episode 32825.00%60.0015 to
2-2 Episode 21425.00%36.009 to
PR-D-1 Chips3715823.42%76.8618 to
4-7 Episode 45925223.41%76.8818 to
PR-B-1 Chips156622.73%79.2018 to
7-18 Episode 72922.22%94.5021 to
4-8 Episode 4115121.57%97.3621 to
5-10 Episode 52612121.49%97.7321 to
7-10 Episode 718788021.25%84.7118 to
7-16 Episode 716377021.17%85.0318 to
2-10 Episode 23717720.90%71.7615 to
3-2 Episode 35728020.36%73.6815 to
7-4 Episode 73215920.13%89.4418 to
6-11 Episode 61520.00%105.0021 to
6-2 Episode 64623619.49%92.3518 to
7-15 Episode 7500258519.34%93.0618 to
3-4 Episode 33920419.12%78.4615 to
PR-C-1 Chips94818.75%96.0018 to
4-4 Episode 43116718.56%96.9718 to
PR-A-1 Chips105418.52%97.2018 to
5-1 Episode 521118.18%99.0018 to
S3-6 Episode 32212417.74%84.5515 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0