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Episode 2
Statistics of 2-10
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| RMA70-12 | 1224 | 4344 | 28.18% | 53.23 | until now |
| 32-hour Strategic Ration | 37 | 177 | 20.90% | 71.76 | to |
| Rhodes Island Supplies II | 4 | 25 | 16.00% | 93.75 | to |
| Sugar Substitute | 691 | 4344 | 15.91% | 94.30 | until now |
| New Year's Lantern | 43 | 283 | 15.19% | 98.72 | to |
| Frontline Battle Record | 640 | 4344 | 14.73% | 101.81 | until now |
| Sugar | 568 | 4344 | 13.08% | 114.71 | until now |
| Diketon | 552 | 4344 | 12.71% | 118.05 | until now |
| Oriron Shard | 496 | 4344 | 11.42% | 131.37 | until now |
| Polyketon | 489 | 4344 | 11.26% | 133.25 | until now |
| Oriron | 481 | 4344 | 11.07% | 135.46 | until now |
| Drill Battle Record | 427 | 4344 | 9.83% | 152.59 | until now |
| Furniture | 48 | 4344 | 1.10% | 1357.47 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0