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Statistics of 32-hour Strategic Ration

Drops of 32-hour Strategic Ration by stage on the CN server, by percentage, highest first: 50 of 101 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
S5-3 Episode 511100.00%18.0018 to
S5-7 Episode 52366.67%27.0018 to
AP-3 Tough Siege2366.67%30.0020 to
6-1 Episode 62450.00%36.0018 to
CE-2 Cargo Escort2450.00%30.0015 to
PR-D-2 Chips30462848.41%74.3736 to
PR-C-2 Chips17538745.22%79.6136 to
PR-B-2 Chips19745343.49%82.7836 to
SK-5 Resource Search266043.33%69.2330 to
0-11 Prologue3742.86%14.006 to
6-12 Episode 62540.00%45.0018 to
PR-A-2 Chips7017739.55%91.0336 to
AP-5 Tough Siege24764738.18%78.5830 to
CE-5 Cargo Escort1511420435.94%83.4730 to
LS-5 Tactical Drill373107934.57%86.7830 to
CA-5 Aerial Threat759221034.34%87.3530 to
S2-8 Episode 23933.33%36.0012 to
7-3 Episode 751631.25%57.6018 to
5-9 Episode 593030.00%60.0018 to
S2-6 Episode 231030.00%40.0012 to
5-6 Episode 5165429.63%60.7518 to
4-3 Episode 462128.57%63.0018 to
5-7 Episode 54716728.14%74.6221 to
7-9 Episode 713949528.08%74.7821 to
PR-B-1 Chips6323127.27%66.0018 to
2-8 Episode 262227.27%44.0012 to
7-13 Episode 731127.27%66.0018 to
CE-3 Cargo Escort31127.27%73.3320 to
S4-6 Episode 4134827.08%77.5421 to
PR-D-1 Chips10239325.95%69.3518 to
CE-4 Cargo Escort72725.93%96.4325 to
6-4 Episode 68834425.58%70.3618 to
LS-3 Tactical Drill114325.58%78.1820 to
6-14 Episode 662425.00%72.0018 to
1-5 Episode 11425.00%24.006 to
SK-4 Resource Search1425.00%100.0025 to
7-17 Episode 7482195724.63%85.2621 to
4-9 Episode 4516214724.03%87.3821 to
4-8 Episode 4768322223.84%88.1021 to
4-10 Episode 4310132523.40%89.7621 to
S2-1 Episode 273023.33%38.579 to
7-18 Episode 77331423.25%90.3321 to
4-2 Episode 414160723.23%77.4918 to
6-16 Episode 615066022.73%92.4021 to
4-6 Episode 415268122.32%80.6518 to
5-10 Episode 511451522.14%94.8721 to
S7-1 Episode 794121.95%82.0018 to
4-5 Episode 4493225221.89%82.2218 to
S4-10 Episode 4104621.74%82.8018 to
5-2 Episode 583721.62%83.2518 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0