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Statistics of Rhodes Island Supplies

Drops of Rhodes Island Supplies by stage on the KR server, by percentage, highest first: 50 of 53 stages
StageLootsSamplesPercentageSanity Required Per ItemSanityTime Range
5-6 Episode 511100.00%18.0018 to
S5-2 Episode 511100.00%18.0018 to
S5-1 Episode 52366.67%27.0018 to
PR-A-2 Chips5862.50%57.6036 to
6-11 Episode 63560.00%35.0021 to
5-2 Episode 54850.00%36.0018 to
6-10 Episode 62450.00%36.0018 to
6-15 Episode 62450.00%36.0018 to
PR-C-1 Chips1250.00%36.0018 to
S3-1 Episode 31250.00%30.0015 to
CA-5 Aerial Threat92142.86%70.0030 to
S6-2 Episode 62540.00%45.0018 to
AP-5 Tough Siege51338.46%78.0030 to
CE-5 Cargo Escort205536.36%82.5030 to
4-8 Episode 4267236.11%58.1521 to
6-1 Episode 62633.33%54.0018 to
6-14 Episode 62633.33%54.0018 to
LS-5 Tactical Drill41330.77%97.5030 to
4-7 Episode 4154930.61%58.8018 to
2-4 Episode 231030.00%40.0012 to
4-10 Episode 43913528.89%72.6921 to
S3-4 Episode 32728.57%52.5015 to
S4-1 Episode 44517425.86%69.6018 to
4-6 Episode 42911625.00%72.0018 to
PR-C-2 Chips1425.00%144.0036 to
S5-8 Episode 51425.00%72.0018 to
S6-3 Episode 61425.00%72.0018 to
S6-4 Episode 61425.00%72.0018 to
4-4 Episode 4176924.64%73.0618 to
3-7 Episode 393823.68%63.3315 to
4-2 Episode 4114723.40%76.9118 to
S3-6 Episode 373023.33%64.2915 to
6-2 Episode 62922.22%81.0018 to
S4-10 Episode 4177821.80%82.5918 to
S3-3 Episode 383821.05%71.2515 to
5-5 Episode 541921.05%85.5018 to
5-7 Episode 562920.69%101.5021 to
4-5 Episode 4125920.34%88.5018 to
5-10 Episode 521020.00%105.0021 to
5-3 Episode 51520.00%90.0018 to
6-9 Episode 61520.00%90.0018 to
3-1 Episode 32012016.67%90.0015 to
6-3 Episode 61616.67%108.0018 to
6-5 Episode 653116.13%111.6018 to
5-8 Episode 5106515.38%117.0018 to
2-10 Episode 264015.00%100.0015 to
S5-7 Episode 553414.71%122.4018 to
3-3 Episode 3106914.49%103.5015 to
3-4 Episode 32517814.04%106.8015 to
1-7 Episode 1229167713.66%43.946 to

Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.

Updated . Full data (JSON). License: CC BY-NC 4.0