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Statistics of Crystalline Circuit
| Stage | Loots | Samples | Percentage | Sanity Required Per Item | Sanity | Time Range |
|---|---|---|---|---|---|---|
| 12-3 Episode 12 (Tough) | 4 | 65 | 6.15% | 341.24 | 21 | until now |
| 14-3 Episode 14 (Tough) | 3 | 74 | 4.05% | 518.01 | 21 | until now |
| 15-10 Episode 15 | 4 | 111 | 3.60% | 665.93 | 24 | until now |
| R8-11 Episode 8 | 303 | 9185 | 3.30% | 636.56 | 21 | until now |
| SV-8 Under Tides - Intermezzi | 9 | 307 | 2.93% | 613.92 | 18 | until now |
| 14-3 Episode 14 (Standard) | 1 | 38 | 2.63% | 797.87 | 21 | until now |
| S5-9 Episode 5 | 31 | 1236 | 2.51% | 717.70 | 18 | until now |
| 12-3 Episode 12 (Standard) | 1 | 59 | 1.70% | 1238.94 | 21 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0