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Statistics of Crystalline Circuit
| Stage | Loots | Samples | Percentage | Sanity Required Per Item | Sanity | Time Range |
|---|---|---|---|---|---|---|
| NL-9 Near Light - Side Story | 3 | 44 | 6.82% | 264.01 | 18 | until now |
| 15-10 Episode 15 | 7 | 165 | 4.24% | 565.77 | 24 | until now |
| 14-3 Episode 14 (Tough) | 2 | 60 | 3.33% | 630.06 | 21 | until now |
| R8-11 Episode 8 | 278 | 14263 | 1.95% | 1077.48 | 21 | until now |
| 13-7 Episode 13 (Tough) | 1 | 52 | 1.92% | 1092.04 | 21 | until now |
| 12-3 Episode 12 (Tough) | 1 | 78 | 1.28% | 1638.07 | 21 | until now |
| SV-8 Under Tides - Intermezzi | 1 | 156 | 0.64% | 2808.11 | 18 | until now |
| S5-9 Episode 5 | 3 | 968 | 0.31% | 5806.45 | 18 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0