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Episode 12 (Standard)
Statistics of 12-3
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Crystalline Component | 25 | 59 | 42.37% | 49.56 | until now |
| Sugar | 17 | 59 | 28.81% | 72.88 | until now |
| Emergency Sanity Sampler | 4 | 15 | 26.67% | 78.75 | to |
| Drill Battle Record | 8 | 59 | 13.56% | 154.88 | until now |
| Sugar Substitute | 8 | 59 | 13.56% | 154.88 | until now |
| Frontline Battle Record | 7 | 59 | 11.86% | 177.01 | until now |
| Oriron Shard | 6 | 59 | 10.17% | 206.51 | until now |
| Oriron | 6 | 59 | 10.17% | 206.51 | until now |
| Tactical Battle Record | 5 | 59 | 8.48% | 247.79 | until now |
| Rhodes Island Supplies V | 1 | 15 | 6.67% | 314.98 | to |
| Oriron Cluster | 1 | 59 | 1.70% | 1238.94 | until now |
| Manganese Ore | 1 | 59 | 1.70% | 1238.94 | until now |
| Crystalline Circuit | 1 | 59 | 1.70% | 1238.94 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0