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Episode 15
Statistics of 15-10
Sanity: 24
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Crystalline Component | 52 | 111 | 46.85% | 51.23 | until now |
| Orirock Cube | 33 | 111 | 29.73% | 80.73 | until now |
| Orirock | 20 | 111 | 18.02% | 133.20 | until now |
| Device | 18 | 111 | 16.22% | 148.00 | until now |
| Pure Gold | 17 | 111 | 15.32% | 156.71 | until now |
| Damaged Device | 10 | 111 | 9.01% | 266.40 | until now |
| Orirock Cluster | 6 | 111 | 5.41% | 444.03 | until now |
| Crystalline Circuit | 4 | 111 | 3.60% | 665.93 | until now |
| Fuscous Fiber | 3 | 111 | 2.70% | 887.90 | until now |
| Coagulating Gel | 2 | 111 | 1.80% | 1331.85 | until now |
| Integrated Device | 1 | 111 | 0.90% | 2663.71 | until now |
| Loxic Kohl | 1 | 111 | 0.90% | 2663.71 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0