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Episode 3
Statistics of 3-5
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Frontline Battle Record | 85 | 17 | 500.00% | 3.00 | until now |
| Orirock | 5 | 17 | 29.41% | 51.00 | until now |
| Orirock Cube | 5 | 17 | 29.41% | 51.00 | until now |
| Pure Gold | 2 | 17 | 11.77% | 127.50 | until now |
| Ester | 2 | 17 | 11.77% | 127.50 | until now |
| Polyester | 2 | 17 | 11.77% | 127.50 | until now |
| Damaged Device | 1 | 17 | 5.88% | 255.02 | until now |
| Furniture | 1 | 17 | 5.88% | 255.02 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0