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Episode 10 (Standard)
Statistics of 10-6
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cluster | 3143 | 4148 | 75.77% | 27.72 | until now |
| Orirock Cube | 1457 | 4148 | 35.12% | 59.79 | until now |
| Rhodes Island Supplies III | 59 | 224 | 26.34% | 79.73 | to |
| Orirock | 895 | 4148 | 21.58% | 97.33 | until now |
| Rhodes Island Supplies V | 68 | 322 | 21.12% | 99.44 | to |
| Emergency Sanity Sampler | 65 | 322 | 20.19% | 104.03 | to |
| Device | 645 | 4148 | 15.55% | 135.05 | until now |
| Pure Gold | 409 | 4148 | 9.86% | 212.98 | until now |
| Damaged Device | 364 | 4148 | 8.77% | 239.32 | until now |
| Rhodes Island Supplies IV | 9 | 107 | 8.41% | 249.67 | to |
| Loxic Kohl | 102 | 4148 | 2.46% | 854.01 | until now |
| Coagulating Gel | 90 | 4148 | 2.17% | 967.74 | until now |
| Furniture | 71 | 4148 | 1.71% | 1226.64 | until now |
| Integrated Device | 61 | 4148 | 1.47% | 1427.60 | until now |
| Fuscous Fiber | 9 | 696 | 1.29% | 1624.13 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0