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Episode 10 (Standard)
Statistics of 10-6
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cluster | 3862 | 5095 | 75.80% | 27.70 | until now |
| Orirock Cube | 1866 | 5095 | 36.62% | 57.34 | until now |
| Rhodes Island Supplies III | 58 | 238 | 24.37% | 86.17 | to |
| Orirock | 1094 | 5095 | 21.47% | 97.80 | until now |
| Emergency Sanity Sampler | 27 | 133 | 20.30% | 103.44 | to |
| Rhodes Island Supplies V | 26 | 133 | 19.55% | 107.42 | to |
| Device | 721 | 5095 | 14.15% | 148.40 | until now |
| Pure Gold | 511 | 5095 | 10.03% | 209.39 | until now |
| Damaged Device | 427 | 5095 | 8.38% | 250.57 | until now |
| Rhodes Island Supplies IV | 4 | 68 | 5.88% | 357.02 | to |
| Loxic Kohl | 138 | 5095 | 2.71% | 775.19 | until now |
| Fuscous Fiber | 5 | 237 | 2.11% | 995.26 | until now |
| Coagulating Gel | 97 | 5095 | 1.90% | 1102.94 | until now |
| Integrated Device | 78 | 5095 | 1.53% | 1371.65 | until now |
| Furniture | 67 | 5095 | 1.31% | 1596.96 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0