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Episode 9
Statistics of 9-14
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Crystalline Component | 958 | 1744 | 54.93% | 38.23 | until now |
| Orirock Cube | 625 | 1744 | 35.84% | 58.60 | until now |
| Rhodes Island Supplies V | 32 | 130 | 24.62% | 85.31 | to |
| Emergency Sanity Sampler | 28 | 130 | 21.54% | 97.50 | to |
| Orirock | 364 | 1744 | 20.87% | 100.61 | until now |
| Device | 240 | 1744 | 13.76% | 152.61 | until now |
| Pure Gold | 179 | 1744 | 10.26% | 204.60 | until now |
| Damaged Device | 173 | 1744 | 9.92% | 211.69 | until now |
| Orirock Cluster | 44 | 1744 | 2.52% | 832.34 | until now |
| Loxic Kohl | 44 | 1744 | 2.52% | 832.34 | until now |
| Integrated Device | 39 | 1744 | 2.24% | 939.18 | until now |
| Coagulating Gel | 27 | 1744 | 1.55% | 1356.59 | until now |
| Furniture | 25 | 1744 | 1.43% | 1465.46 | until now |
| Fuscous Fiber | 9 | 886 | 1.02% | 2066.93 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0