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Episode 9
Statistics of 9-14
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Crystalline Component | 55 | 103 | 53.40% | 39.33 | until now |
| Orirock Cube | 46 | 103 | 44.66% | 47.02 | until now |
| Emergency Sanity Sampler | 2 | 8 | 25.00% | 84.00 | to |
| Rhodes Island Supplies IV | 1 | 4 | 25.00% | 84.00 | to |
| Orirock | 24 | 103 | 23.30% | 90.12 | until now |
| Pure Gold | 11 | 103 | 10.68% | 196.63 | until now |
| Device | 10 | 103 | 9.71% | 216.29 | until now |
| Damaged Device | 6 | 103 | 5.83% | 360.52 | until now |
| Furniture | 5 | 103 | 4.85% | 432.63 | until now |
| Orirock Cluster | 2 | 103 | 1.94% | 1081.36 | until now |
| Loxic Kohl | 2 | 103 | 1.94% | 1081.36 | until now |
| Integrated Device | 1 | 103 | 0.97% | 2162.72 | until now |
| Coagulating Gel | 1 | 103 | 0.97% | 2162.72 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0