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Episode 3
Statistics of 3-3
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Grindstone | 2552 | 7872 | 32.42% | 46.27 | until now |
| Orirock | 1756 | 7872 | 22.31% | 67.24 | until now |
| Orirock Cube | 1719 | 7872 | 21.84% | 68.69 | until now |
| Fan Appreciation Supplies | 26 | 155 | 16.77% | 89.42 | to |
| Rhodes Island Supplies | 31 | 193 | 16.06% | 93.39 | to |
| New Year's Lantern | 50 | 347 | 14.41% | 104.10 | to |
| Ester | 1049 | 7872 | 13.33% | 112.56 | until now |
| Polyester | 1035 | 7872 | 13.15% | 114.09 | until now |
| Pure Gold | 943 | 7872 | 11.98% | 125.22 | until now |
| Damaged Device | 698 | 7872 | 8.87% | 169.17 | until now |
| Device | 672 | 7872 | 8.54% | 175.71 | until now |
| Emergency Sanity Sampler | 5 | 110 | 4.54% | 330.03 | to |
| Rhodes Island Supplies V | 2 | 110 | 1.82% | 825.08 | to |
| Furniture | 116 | 7872 | 1.47% | 1017.64 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0