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Episode 2
Statistics of S2-10
Sanity: 12
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Frontline Battle Record | 144 | 36 | 400.00% | 3.00 | until now |
| Drill Battle Record | 47 | 36 | 130.56% | 9.19 | until now |
| Orirock | 16 | 36 | 44.44% | 27.00 | until now |
| New Year's Lantern | 1 | 5 | 20.00% | 60.00 | to |
| Ester | 6 | 36 | 16.67% | 72.00 | until now |
| Damaged Device | 6 | 36 | 16.67% | 72.00 | until now |
| Pure Gold | 5 | 36 | 13.89% | 86.40 | until now |
| Orirock Cube | 1 | 36 | 2.78% | 431.97 | until now |
| Polyester | 1 | 36 | 2.78% | 431.97 | until now |
| Device | 1 | 36 | 2.78% | 431.97 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0