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Episode 12 (Standard)
Statistics of 12-12
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Incandescent Alloy | 95 | 241 | 39.42% | 53.27 | until now |
| Orirock Cube | 79 | 241 | 32.78% | 64.06 | until now |
| Emergency Sanity Sampler | 21 | 92 | 22.83% | 92.00 | to |
| Orirock | 54 | 241 | 22.41% | 93.72 | until now |
| Device | 36 | 241 | 14.94% | 140.58 | until now |
| Rhodes Island Supplies V | 11 | 92 | 11.96% | 175.63 | to |
| Damaged Device | 25 | 241 | 10.37% | 202.45 | until now |
| Pure Gold | 23 | 241 | 9.54% | 220.03 | until now |
| Orirock Cluster | 10 | 241 | 4.15% | 506.15 | until now |
| Fuscous Fiber | 3 | 80 | 3.75% | 560.00 | until now |
| Incandescent Alloy Block | 9 | 241 | 3.73% | 562.40 | until now |
| Furniture | 5 | 241 | 2.08% | 1012.05 | until now |
| Loxic Kohl | 4 | 241 | 1.66% | 1265.06 | until now |
| Coagulating Gel | 4 | 241 | 1.66% | 1265.06 | until now |
| Integrated Device | 2 | 241 | 0.83% | 2530.12 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0