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Episode 12 (Standard)
Statistics of 12-12
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cube | 217 | 598 | 36.29% | 57.87 | until now |
| Incandescent Alloy | 198 | 598 | 33.11% | 63.42 | until now |
| Rhodes Island Supplies V | 91 | 417 | 21.82% | 96.23 | to |
| Emergency Sanity Sampler | 88 | 417 | 21.10% | 99.51 | to |
| Orirock | 109 | 598 | 18.23% | 115.21 | until now |
| Device | 91 | 598 | 15.22% | 138.00 | until now |
| Pure Gold | 56 | 598 | 9.37% | 224.24 | until now |
| Damaged Device | 47 | 598 | 7.86% | 267.18 | until now |
| Incandescent Alloy Block | 25 | 598 | 4.18% | 502.27 | until now |
| Loxic Kohl | 18 | 598 | 3.01% | 697.67 | until now |
| Fuscous Fiber | 2 | 90 | 2.22% | 945.09 | until now |
| Orirock Cluster | 13 | 598 | 2.17% | 965.96 | until now |
| Furniture | 12 | 598 | 2.01% | 1046.34 | until now |
| Coagulating Gel | 11 | 598 | 1.84% | 1141.92 | until now |
| Integrated Device | 7 | 598 | 1.17% | 1793.34 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0