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Episode 1
Statistics of 1-8
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 1117 | 928 | 120.37% | 7.48 | until now |
| Polyester | 783 | 928 | 84.38% | 10.67 | until now |
| Rhodes Island Supplies II | 4 | 26 | 15.38% | 58.50 | to |
| Orirock | 116 | 928 | 12.50% | 72.00 | until now |
| Pure Gold | 112 | 928 | 12.07% | 74.57 | until now |
| Sugar Substitute | 77 | 928 | 8.30% | 108.47 | until now |
| Ester | 66 | 928 | 7.11% | 126.55 | until now |
| Diketon | 54 | 928 | 5.82% | 154.67 | until now |
| Damaged Device | 43 | 928 | 4.63% | 194.22 | until now |
| Oriron Shard | 39 | 928 | 4.20% | 214.13 | until now |
| Furniture | 5 | 928 | 0.54% | 1669.76 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0