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Episode 9
Statistics of S9-2
Sanity: 18
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cube | 673 | 2240 | 30.04% | 59.91 | until now |
| Orirock | 630 | 2240 | 28.12% | 64.00 | until now |
| Transmuted Salt | 535 | 2240 | 23.88% | 75.36 | until now |
| Rhodes Island Supplies V | 40 | 180 | 22.22% | 81.00 | to |
| Device | 276 | 2240 | 12.32% | 146.09 | until now |
| Emergency Sanity Sampler | 22 | 180 | 12.22% | 147.28 | to |
| Damaged Device | 249 | 2240 | 11.12% | 161.93 | until now |
| Pure Gold | 218 | 2240 | 9.73% | 184.96 | until now |
| Furniture | 42 | 2240 | 1.88% | 960.00 | until now |
| Orirock Cluster | 39 | 2240 | 1.74% | 1033.89 | until now |
| Loxic Kohl | 37 | 2240 | 1.65% | 1089.59 | until now |
| Coagulating Gel | 30 | 2240 | 1.34% | 1344.29 | until now |
| Integrated Device | 23 | 2240 | 1.03% | 1752.68 | until now |
| Semi-Synthetic Solvent | 21 | 2240 | 0.94% | 1918.98 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0