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Episode 2
Statistics of 2-1
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 1032 | 840 | 122.86% | 7.33 | until now |
| Oriron | 561 | 840 | 66.79% | 13.48 | until now |
| Emergency Sanity Sampler | 5 | 31 | 16.13% | 55.80 | to |
| Orirock | 102 | 840 | 12.14% | 74.12 | until now |
| Pure Gold | 74 | 840 | 8.81% | 102.16 | until now |
| Sugar Substitute | 67 | 840 | 7.98% | 112.84 | until now |
| Ester | 63 | 840 | 7.50% | 120.00 | until now |
| 32-hour Strategic Ration | 1 | 17 | 5.88% | 153.01 | to |
| Diketon | 42 | 840 | 5.00% | 180.00 | until now |
| Damaged Device | 40 | 840 | 4.76% | 189.00 | until now |
| Oriron Shard | 36 | 840 | 4.29% | 209.99 | until now |
| Rhodes Island Supplies V | 1 | 31 | 3.23% | 278.98 | to |
| Furniture | 1 | 840 | 0.12% | 7563.03 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0