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Episode 2
Statistics of 2-1
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 972 | 777 | 125.10% | 7.19 | until now |
| Rhodes Island Supplies IV | 1 | 1 | 100.00% | 9.00 | to |
| Oriron | 520 | 777 | 66.92% | 13.45 | until now |
| Emergency Sanity Sampler | 2 | 11 | 18.18% | 49.50 | to |
| Orirock | 104 | 777 | 13.38% | 67.24 | until now |
| Pure Gold | 82 | 777 | 10.55% | 85.28 | until now |
| Ester | 64 | 777 | 8.24% | 109.26 | until now |
| Sugar Substitute | 50 | 777 | 6.44% | 139.86 | until now |
| Diketon | 45 | 777 | 5.79% | 155.39 | until now |
| Oriron Shard | 43 | 777 | 5.53% | 162.63 | until now |
| Damaged Device | 20 | 777 | 2.57% | 349.65 | until now |
| Furniture | 1 | 777 | 0.13% | 6976.74 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0