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Episode 3
Statistics of 3-8
Sanity: 18
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Ester | 244 | 550 | 44.36% | 40.57 | until now |
| Polyester Pack | 217 | 550 | 39.45% | 45.62 | until now |
| Diketon | 168 | 550 | 30.55% | 58.93 | until now |
| Rhodes Island Supplies | 4 | 17 | 23.53% | 76.50 | to |
| New Year's Lantern | 8 | 39 | 20.51% | 87.75 | to |
| Polyester | 62 | 550 | 11.27% | 159.67 | until now |
| Polyketon | 50 | 550 | 9.09% | 198.00 | until now |
| Furniture | 10 | 550 | 1.82% | 990.10 | until now |
| Polyester Lump | 9 | 550 | 1.64% | 1100.24 | until now |
| Grindstone | 7 | 550 | 1.27% | 1413.98 | until now |
| Compound Cutting Fluid | 2 | 173 | 1.16% | 1557.09 | until now |
| Crystalline Component | 2 | 188 | 1.06% | 1691.73 | until now |
| RMA70-12 | 4 | 550 | 0.73% | 2475.93 | until now |
| Aketon | 3 | 550 | 0.55% | 3302.75 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0