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Episode 2
Statistics of 2-4
Sanity: 12
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 1038 | 829 | 125.21% | 9.58 | until now |
| Orirock Cluster | 360 | 829 | 43.43% | 27.63 | until now |
| Orirock | 330 | 829 | 39.81% | 30.15 | until now |
| Ester | 228 | 829 | 27.50% | 43.63 | until now |
| Rhodes Island Supplies III | 3 | 11 | 27.27% | 44.00 | to |
| Damaged Device | 153 | 829 | 18.46% | 65.02 | until now |
| Fan Appreciation Supplies | 6 | 37 | 16.22% | 74.00 | to |
| New Year's Lantern | 1 | 7 | 14.29% | 84.00 | to |
| Pure Gold | 78 | 829 | 9.41% | 127.54 | until now |
| Orirock Cube | 15 | 829 | 1.81% | 663.35 | until now |
| Polyester | 13 | 829 | 1.57% | 765.31 | until now |
| Device | 10 | 829 | 1.21% | 995.02 | until now |
| Furniture | 6 | 829 | 0.72% | 1657.46 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0