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Preluding Lights
Statistics of PL-3
Sanity: 12
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Device | 76 | 118 | 64.41% | 18.63 | to |
| Orirock | 39 | 118 | 33.05% | 36.31 | to |
| Ester | 21 | 118 | 17.80% | 67.43 | to |
| Damaged Device | 15 | 118 | 12.71% | 94.40 | to |
| Pure Gold | 7 | 118 | 5.93% | 202.29 | to |
| Furniture | 3 | 118 | 2.54% | 472.07 | to |
| Orirock Cube | 2 | 118 | 1.70% | 707.96 | to |
| Polyester | 2 | 118 | 1.70% | 707.96 | to |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0