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Operational Intelligence
Statistics of SW-EV-4
Sanity: 15
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Oriron | 275 | 239 | 115.06% | 13.04 | to |
| Orirock Cube | 50 | 239 | 20.92% | 71.70 | to |
| Orirock | 46 | 239 | 19.25% | 77.93 | to |
| Polyester | 39 | 239 | 16.32% | 91.92 | to |
| Ester | 33 | 239 | 13.81% | 108.63 | to |
| Pure Gold | 28 | 239 | 11.71% | 128.04 | to |
| Damaged Device | 22 | 239 | 9.21% | 162.95 | to |
| Device | 17 | 239 | 7.11% | 210.88 | to |
| Furniture | 7 | 239 | 2.93% | 512.12 | to |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0