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Episode 1
Statistics of 1-4
Sanity: 6
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 97 | 76 | 127.63% | 4.70 | until now |
| Rhodes Island Supplies III | 1 | 6 | 16.67% | 36.00 | to |
| Furniture | 8 | 76 | 10.53% | 57.00 | until now |
| Pure Gold | 7 | 76 | 9.21% | 65.14 | until now |
| 32-hour Strategic Ration | 1 | 22 | 4.54% | 132.01 | to |
| Oriron Shard | 2 | 76 | 2.63% | 227.96 | until now |
| Orirock | 1 | 76 | 1.32% | 455.93 | until now |
| Diketon | 1 | 76 | 1.32% | 455.93 | until now |
| Damaged Device | 1 | 76 | 1.32% | 455.93 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0