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Episode 2
Statistics of S2-1
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 1410 | 1133 | 124.45% | 7.23 | until now |
| Polyketon | 738 | 1133 | 65.14% | 13.82 | until now |
| Orirock | 147 | 1133 | 12.97% | 69.37 | until now |
| Rhodes Island Supplies V | 11 | 90 | 12.22% | 73.64 | to |
| Emergency Sanity Sampler | 9 | 90 | 10.00% | 90.00 | to |
| Pure Gold | 102 | 1133 | 9.00% | 99.97 | until now |
| Ester | 74 | 1133 | 6.53% | 137.80 | until now |
| Diketon | 65 | 1133 | 5.74% | 156.88 | until now |
| Sugar Substitute | 64 | 1133 | 5.65% | 159.32 | until now |
| Oriron Shard | 61 | 1133 | 5.38% | 167.16 | until now |
| Damaged Device | 38 | 1133 | 3.35% | 268.34 | until now |
| Furniture | 7 | 1133 | 0.62% | 1456.31 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0