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Episode 1
Statistics of 1-12
Sanity: 9
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Drill Battle Record | 975 | 788 | 123.73% | 7.27 | until now |
| Device | 395 | 788 | 50.13% | 17.95 | until now |
| Emergency Sanity Sampler | 4 | 25 | 16.00% | 56.25 | to |
| Orirock | 108 | 788 | 13.71% | 65.66 | until now |
| Pure Gold | 84 | 788 | 10.66% | 84.43 | until now |
| Ester | 48 | 788 | 6.09% | 147.76 | until now |
| Oriron Shard | 44 | 788 | 5.58% | 161.17 | until now |
| Sugar Substitute | 40 | 788 | 5.08% | 177.30 | until now |
| Damaged Device | 34 | 788 | 4.32% | 208.57 | until now |
| Diketon | 33 | 788 | 4.19% | 214.90 | until now |
| Furniture | 1 | 788 | 0.13% | 7086.61 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0