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Episode 4
Statistics of S4-10
Sanity: 18
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cube | 361 | 1137 | 31.75% | 56.69 | until now |
| Coagulating Gel | 334 | 1137 | 29.38% | 61.27 | until now |
| Orirock | 326 | 1137 | 28.67% | 62.78 | until now |
| Rhodes Island Supplies | 51 | 209 | 24.40% | 73.76 | to |
| Device | 169 | 1137 | 14.86% | 121.10 | until now |
| New Year's Lantern | 2 | 15 | 13.33% | 135.00 | to |
| Damaged Device | 143 | 1137 | 12.58% | 143.12 | until now |
| Pure Gold | 77 | 1137 | 6.77% | 265.80 | until now |
| Fuscous Fiber | 3 | 107 | 2.80% | 641.94 | until now |
| Loxic Kohl | 18 | 1137 | 1.58% | 1137.08 | until now |
| Orirock Cluster | 17 | 1137 | 1.49% | 1204.01 | until now |
| Furniture | 15 | 1137 | 1.32% | 1364.67 | until now |
| Emergency Sanity Sampler | 1 | 124 | 0.81% | 2233.25 | to |
| Semi-Synthetic Solvent | 5 | 645 | 0.78% | 2322.58 | until now |
| Integrated Device | 8 | 1137 | 0.70% | 2556.82 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0