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第十七章
Statistics of 17-9
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Tactical Battle Record | 25033 | 7161 | 349.57% | 6.01 | until now |
| Orirock Cube | 2676 | 7161 | 37.37% | 56.20 | until now |
| Orirock | 1521 | 7161 | 21.24% | 98.87 | until now |
| Device | 1012 | 7161 | 14.13% | 148.60 | until now |
| Pure Gold | 698 | 7161 | 9.75% | 215.45 | until now |
| Damaged Device | 652 | 7161 | 9.11% | 230.64 | until now |
| Furniture | 169 | 7161 | 2.36% | 889.83 | until now |
| Orirock Cluster | 142 | 7161 | 1.98% | 1059.00 | until now |
| Loxic Kohl | 137 | 7161 | 1.91% | 1097.75 | until now |
| Fuscous Fiber | 94 | 7161 | 1.31% | 1599.39 | until now |
| Coagulating Gel | 78 | 7161 | 1.09% | 1928.37 | until now |
| Integrated Device | 70 | 7161 | 0.98% | 2147.24 | until now |
| 液化高能气体 | 63 | 7161 | 0.88% | 2386.36 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0