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第十七章
Statistics of 17-2
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Orirock Cube | 7151 | 19532 | 36.61% | 57.36 | until now |
| Orirock | 4197 | 19532 | 21.49% | 97.73 | until now |
| Device | 2821 | 19532 | 14.44% | 145.40 | until now |
| Pure Gold | 1928 | 19532 | 9.87% | 212.74 | until now |
| Damaged Device | 1622 | 19532 | 8.30% | 252.89 | until now |
| Orirock Cluster | 462 | 19532 | 2.37% | 887.95 | until now |
| Loxic Kohl | 392 | 19532 | 2.01% | 1046.34 | until now |
| Furniture | 351 | 19532 | 1.80% | 1168.61 | until now |
| Coagulating Gel | 290 | 19532 | 1.49% | 1414.14 | until now |
| Fuscous Fiber | 256 | 19532 | 1.31% | 1601.83 | until now |
| 液化高能气体 | 206 | 19532 | 1.05% | 1990.52 | until now |
| Integrated Device | 203 | 19532 | 1.04% | 2021.17 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0