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Episode 16
Statistics of 16-2
Sanity: 21
| Item | Loots | Samples | Percentage | Sanity Required Per Item | Time Range |
|---|---|---|---|---|---|
| Tactical Battle Record | 93200 | 26644 | 349.80% | 6.00 | until now |
| Orirock Cube | 9564 | 26644 | 35.90% | 58.50 | until now |
| Orirock | 5753 | 26644 | 21.59% | 97.26 | until now |
| Device | 3904 | 26644 | 14.65% | 143.33 | until now |
| Pure Gold | 2648 | 26644 | 9.94% | 211.31 | until now |
| Damaged Device | 2341 | 26644 | 8.79% | 239.02 | until now |
| Orirock Cluster | 684 | 26644 | 2.57% | 818.08 | until now |
| Loxic Kohl | 553 | 26644 | 2.08% | 1011.56 | until now |
| Furniture | 505 | 26644 | 1.90% | 1108.18 | until now |
| Fuscous Fiber | 436 | 26644 | 1.64% | 1283.62 | until now |
| Coagulating Gel | 431 | 26644 | 1.62% | 1297.90 | until now |
| Integrated Device | 328 | 26644 | 1.23% | 1705.93 | until now |
Samples: runs of the stage reported in the time range. Loots: total number of the item dropped in those runs. Percentage = Loots ÷ Samples, the expected number dropped per run, which can exceed 100%. Sanity Required Per Item = Sanity ÷ Percentage. Time Range: since the drop table of the stage last changed.
Updated . Full data (JSON). License: CC BY-NC 4.0